We just updated to SpaceWorms to 1.5.0, including the following changes:
- Greatly optimized network gaming performance.
- Reduced loading time.
- Adjusted mouse controls for smoother gameplay.
- Migrated from openGL to DirectX, x86 to x64, and the .Net Framework 4.6.1.
- Fixed some minor bugs.
Live long and wiggle,
- Ze Wormperor
Check out the Youtube review from Dad’s Gaming Addiction:
To be on par with the big studios, we just patched SpaceWorms:
– Improved mouse control.
– Fixed some minor bugs.
– Added control scheme image for a better overview.
– Added online player counter.
– Ze Wormperor
SpaceWorms is a game for 2 to 5 players (on a single computer or via the mighty internets) in which you launch rockets, conquer new planets, gather way too powerful upgrades, and probably end up shouting at each other.
You play the game in turns (the rage is real-time, though), starting with an underdeveloped planet full of puny little worms in an overkrauted (You guessed correctly, we are from Wormany.) and pretty flat solar system. Since rockets promise more fun than diplomacy (take that, Civilization!), you bomb each other to worm hell (except „wormagnostics“) until only one worm people remains. But beware: These rockets will be influenced by the old nemesis of all what is worm: gravitilation (it’s squared!). Choose your strategy wisely, mightly one, for only then you will be the last worm crawling.
We need a few more femtoseconds to get into gear. Here’s the link to our Steam page.
We will soon launch on Steam on blow your mind (first) and planet (a bit later).
– – – Ze Wormperor